If the device only has DLNA-client support, you can only use it as a sort of Renderer – i.e., you need another device to browse LMS and push music from LMS into the DLNA-client device. Any DLNA-capable mobile device (phone, tablet, dap, etc) can home interact with LMS. Adding account credentials to LMS, it will connect to those services and make them available for browsing from within its GUI, and for reforwarding to the Renderers – just like it happens for any local-resident digital track. So for all DSD-level tracks I have, I took care of creating their relevant PCM (FLAC) version, and stored it as an alternative version of the same album on my NAS, and let LMS access them too. Big caveat: this does require quite some muscle! My BananaPi-LMS does not have enough for that, for example. So for example it can convert (e.g.) a DSF 128 track into a 24 bit / 176.4KHz PCM FLAC file while sending it to an endpoint which won’t natively be able to decode the DSF itself. while actually sending the file to the Renderer (and the DAC attached to it). LMS can convert to/from countless digital formats “on the fly”, i.e. The UI is not remotely as phantasmagorical as on higher rank systems like Roon, but still quite pleasing nonetheless, with the non-secondary side-benefit of being… free!Īnd there’s more: a host of additional features can be activated / removed in forms of plugins. If you access it via a browser you can choose the GUI “skin” you prefer, or customise your own if you are skilled enough. You can also have it acquire and cache album art, album and artist info, and even lyrics from various online resources. If music tracks are decently tagged LMS also does some nice job in terms of music collection presentation. UAPP, Neutron, HiBy Music, or any other app featuring DLNA-Controller capabilities) OrangeSqueeze or others, available on Google Play) or multi purpose ones (e.g. I can reach that and browse through it via a normal web browser, or a nice number of supporting apps – either fully dedicated ones (e.g. So LMS allows me to browse my local digital music collection, and “play out” my preferred tracks on any of my connected Renderers. I have a total of 3 RPi-base Renderers active right now. At that point I can browse and choose a song from LMS’s visual index, a Renderer to send it to, and click PLAY. Once at least one Renderer (the PiCorePlayer) is installed and running, I can go back onto LMS’s webpage – called from a phone, while sitting on the sofa – and I’ll see a Renderer available in my network. That means that in an even simpler situation I could have avoided keeping a standalone Banana-LMS device acting as a server, and I could have elected one or my Renderers to the role of Renderer and Server for itself, and for all others. It’s good to note that PiCorePlayer also optionally carries LMS built in. The maximally stripped-down, highly-optimised nature of PiCorePlayer’s underlying Linux distro is crucial to its performance as a low noise music player. PiCorePlayer on Linux platform is distributed complete with a bare-bones Linux distribution, ready to work and do its job – and its job only – at the best of the hosting hardware ability. My choice on that is PiCorePlayer which I like as it offers two great features at the same time: it’s super-easy to install, and it sounds wonderfully well. To do so, some sort of “music player” application is required. My first Renderer was is – guess what – a RaspberryPi Zero W.Īs you read above, a Renderer is a device which takes the digital music data from the LMS server and sends them to the actual DAC. While streaming audio to Renders, LMS can also manage keeping them “in sync”, resulting in simultaneous music playout in different rooms, for example. Even in such case though that machine will keep being able to stream audio to other external Renderers. The physical system acting as LMS server may also have a Renderer inside, to “manage files, and play them out” from the same machine. your pc, your Mac, your xbox, etc, or finally you can build a “hardware rendering device” from scracth, which is indeed my case and the good news is that it is way less complicated than it seems. a Chromecast, a Squeezebox, etc which can be reached via various channels like wired ethernet, wifi ethernet, BT, AirpPlay and protocols like DLNA etc, or you can install a compatible receiver software on a general purpose system e.g. LMS does not “play music”, it just collects music, and manages its stock and access, and distributes them to the actual music players (the “renderes”).Īs a “renderer” you can use either a preconfigured hardware device e.g.
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